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Author: Kyoungro YoonSang-Kyun KimJae Joon HanSeungju HanMarius Preda

Publisher: Academic Press

Publish Date: 20th February 2015

ISBN-13: 9780124202030

Pages: 210

Language: English



This book is the first to cover the recently developed MPEG-V standard, explaining the fundamentals of each part of the technology and exploring potential applications. Written by experts in the field who were instrumental in the development of the standard, this book goes beyond the scope of the official standard documentation, describing how to use the technology in a practical context and how to combine it with other information such as audio, video, images, and text. Each chapter follows an easy-to-understand format, first examining how each part of the standard is composed, then covers intended uses and applications for each particular effect.With this book, you will learn how to:

Table of Contents

Acknowledgment Author Biographies Preface Chapter 1. Introduction to MPEG-V Standards 1.1 Introduction to Virtual Worlds 1.2 Advances in Multiple Sensorial Media 1.3 History of MPEG-V 1.4 Organizations of MPEG-V 1.5 Conclusion References Chapter 2. Adding Sensorial Effects to Media Content 2.1 Introduction 2.2 Sensory Effect Description Language 2.3 Sensory Effect Vocabulary: Data Formats for Creating SEs 2.4 Creating SEs 2.5 Conclusion References Chapter 3. Standard Interfacing Format for Actuators and Sensors 3.1 Introduction 3.2 Interaction Information Description Language 3.3 DCV: Data Format for Creating Effects Using Actuators 3.4 SIV: Data Format for Sensing Information Using Sensors 3.5 Creating Commands and Accepting Sensor Inputs 3.6 Conclusion References Chapter 4. Adapting Sensory Effects and Adapted Control of Devices 4.1 Introduction 4.2 Control Information Description Language 4.3 Device Capability Description Vocabulary 4.4 Sensor Capability Description Vocabulary 4.5 User’s Sensory Effect Preference Vocabulary 4.6 Sensor Adaptation Preference Vocabulary 4.7 Conclusion References Chapter 5. Interoperable Virtual World 5.1 Introduction 5.2 Virtual-World Object Metadata 5.3 Avatar Metadata 5.4 Virtual Object Metadata 5.5 Conclusion References Chapter 6. Common Tools for MPEG-V and MPEG-V Reference SW with Conformance 6.1 Introduction 6.2 Common Types and Tools 6.3 Classification Schemes 6.4 Binary Representations 6.5 Reference Software 6.6 Conformance Test 6.7 Conclusion References Chapter 7. Applications of MPEG-V Standard 7.1 Introduction 7.2 Information Adaptation from VW to RW 7.3 Information Adaptation From the RW into a VW 7.4 Information Exchange Between VWs References Terms, Definitions, and Abbreviated Terms Terms and Definitions Abbreviated Terms Index